Ember Runes wiki Play Ember Runes

Getting Started

Creating an account

Go to emberrunes.com and choose to create an account. Pick a character name, then choose how you'll log in:

There are no passwords anywhere in the game. Whichever way you choose, you'll also be given a set of backup codes — write them down and keep them somewhere safe. A backup code is the only way back into your account if you ever lose access to your authenticator app or your email.

Once your account exists, you'll move on to the character creator to choose a body, face, hair and starting clothes.

Logging in

Enter your character name and the current 6-digit code from your authenticator app or your email. The game keeps your saved character, your inventory, your bank and everything you've trained between sessions.

Finding your way around

Next steps

Head out into the world, start training a skill or two, and look out for the three people in Emberville who have a quest for you.

If you would rather learn a trade first, ask the people who work one. In Emberville, Garrow Lund at the smithy teaches smithing, Odric Brayle at the tool shop teaches woodcutting and fires, Hettie Rook teaches your first spell, Osric Fell at the tannery teaches leather, and Nessa Rill at the mill teaches bread, from the field to the oven; at Hollowbeck Farm, Wenna Hark in the barn teaches wool and pottery. Each walks you through one thing from start to finish, marks every step on your map, and hands you the first tool if you have none. Every town has more of them further up each trade: see Learning a trade.